Unreal Atlanta: The Attack of the Persistent Multiplayer!

June 10, 2021, 11:30 PM UTC – June 11, 2021, 1:00 AM UTC

We'll be having a quest speaker talk about making multiplayer games in Unreal Engine and take a look at having a persistent multiplayer!

About this event


How do these go?

The Plan:

Announcements / Meetup Showcase / Quick Introductions / Main Topic / Mingle

→ → →

We'll be giving a talk on:

"Persistent Multiplayer"

We have a guest speaker, Chris! A game developer and engine editor and he'll be doing a talk on core concepts on how to setup a game with persistent multiplayer and having your world look the same to each player that inhabits your game space. We'll be showing some cool custom examples and how you can use them in your games and projects! We'll also be filling you in on the latest Unreal Engine news and after the talk we'll take time to hang out, talk shop, and ask questions! Hope to see y'all there.


This is the link to the Twitch channel we'll be hosting the event on
the event will start around 7pm with the talk starting around 7:30ish

I need to ask a question:

No problem you can email me here: trotter@poemstudios.io

or...better yet. Join the Discord!


If you need to ask a question during the meetup you can hop in the voice channels and ask directly or post in chat.