In this hour-long class, Florian Becquereau will discuss and demonstrate different ways to build environments in Unreal Engine and show the advantages of using PCG. He will also teach you the fundamentals of creating PCG assets, by covering the essential nodes and parameters to get started in generating environments for your projects.
Join our Discord for more info:
https://discord.gg/XQdbX2esej
Where:
AWS Skills Center
1915 Terry Ave, Seattle, WA 98101
Thanks to the AWS Skills Center for hosting!
Wednesday, November 20, 2024
2:00 AM – 4:00 AM (UTC)
2:00 AM | Meet and Greet |
2:15 AM | Presentation |
3:15 AM | Socialize |