Introduction to Procedural Content Generation (PCG) in Unreal Engine

Nov 20, 2:00 – 4:00 AM (UTC)

About this event

In this hour-long class, Florian Becquereau will discuss and demonstrate different ways to build environments in Unreal Engine and show the advantages of using PCG. He will also teach you the fundamentals of creating PCG assets, by covering the essential nodes and parameters to get started in generating environments for your projects.

Join our Discord for more info:
https://discord.gg/XQdbX2esej

Where:

AWS Skills Center
1915 Terry Ave, Seattle, WA 98101

Thanks to the AWS Skills Center for hosting!

When

When

Wednesday, November 20, 2024
2:00 AM – 4:00 AM (UTC)

Agenda

Meet and Greet
Presentation
Socialize

Speaker

  • Florian Becquereau

Organizers

  • Natt Thangvijit

    Unreal Community Leader

  • Alex Mason

    Vara

    Unreal Community Leader