Gameplay Ability System Quick & Practical Overview and Tips

Apr 17, 2024, 1:00 – 3:00 AM (UTC)

About this event

Nicholas Fuller (Network Engineer @ Sony) will give an overview of Epic’s Gameplay Ability System (GAS).

Gameplay Ability System is an Epic's standardization of how to make typical gameplay concepts. It's often deemed hard to initially learn, so we'll break it down into pieces and identify what's important and what’s not. This would be intended for beginners to the system, but we'll also cover some general purpose tips and Q/A

The agenda details are listed below.

Join our Discord for more info:

https://discord.gg/XQdbX2esej

Where:

AWS Skills Center
1915 Terry Ave, Seattle, WA 98101

Thanks to the AWS Skills Center for hosting!

When

When

Wednesday, April 17, 2024
1:00 AM – 3:00 AM (UTC)

Agenda

1:00 AM
Meet and greet
1:15 AM
Introductions
1:30 AM
Presentation
2:00 AM
Socialize
2:30 AM
Wrap up
Wrap up the meeting by 8:00 PM. Many folks head to Stoup Brewery (previously known as Optimism) in Capitol Hill for the Seattle Indies Meeting that starts at 7:30.

Speaker

  • Nicholas Fuller

    Network Engineer @Sony

Organizers

  • Natt Thangvijit

    Unreal Community Leader

  • Alex Mason

    Vara

    Unreal Community Leader