Winter 2026 Project Feedback Day

Jan 25, 10:00 PM – Jan 26, 1:00 AM (UTC)

UEUEFN

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About this event

Join us for our next Project Feedback Day (formally "Demo Day"), where you can share your Unreal Engine or UEFN project and get feedback from your peers in a casual setting.

Everything from experiments to finished projects are welcome! All types of projects (games, film, simulations, etc) are also welcome. You can make a packaged build or run it in the editor; this a very low stress, welcoming event!

Don't have a project to show? Never used Unreal Engine before? That's fine, too! This is a great opportunity to see what local developers are creating and get a taste of what Unreal can do.

Planning to bring a project?

  • Please bring your own hardware and let us know about your project at your earliest convenience

  • You can arrive as early as 1:35 PM for setup

  • While you're welcome to change you mind last minute and bring your project without notice, giving us notice helps us plan a more engaging event

  • You can DM any of the Organizers on Discord (@mikeseese, @error454, @pfist, and @ssj_jessy)

Venue Information

  • See parking and entrance photos here

  • This time we'll be at the Albina Multnomah County Library in Community Room 2A.

  • There is an attached parking lot with limited space (~20-30 spaces) and street parking

  • Look out for the tall Unreal PDX sign/banner standing outside our room Community Room 2A

  • The parking lot guides you to the Main Entrance on Russel St (all flat, ADA accessible through the entrance). Once inside, you can take a flight of stairs or elevator to the main 2nd floor to get you to the info desk. Community Room 2A is located past the info desk in the hallway that brings you to Historic Entrance

  • If going through the Historic Entrance on Knott St, you'll have stairs or an ADA accessible ramp to get into the library. Once inside, you'll walk straight towards the hallway that connects to the info desk. Community Room 2A is in that hallway before the info desk.

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When

When

January 25 – 26, 2026
10:00 PM – 1:00 AM (UTC)

Organizers

  • Nick Pfisterer

    Blue Void Studios

    Co-founder

  • Jessica Lang

    Blue Void Studios

    Unreal Community Leader

  • Mike Seese

    Incanta Games

    Unreal Community Leader

  • Zach Burke

    Hypercane Studios

    Unreal Community Leader