Mike Seese will be presenting an introduction to multiplayer development in Unreal Engine 5. The presentation will cover the following topics: • Overview of the various multiplayer classes There will be plenty of time for Q&A following the presentation. Please note: Masks are required at this venue. 😷
• Overview of replication for variables and functions/events
• Listen servers vs. dedicated servers
• Is C++ required for multiplayer?
• Common pitfalls to avoid
• Resources to learn more
Thursday, 16 February
6:00 PM - 8:00 PM (PST)
2:00 AM | Welcome |
2:15 AM | Presentation |
2:45 AM | Q&A |