Mike Seese will be presenting an introduction to multiplayer development in Unreal Engine 5. The presentation will cover the following topics:
• Overview of the various multiplayer classes
• Overview of replication for variables and functions/events
• Listen servers vs. dedicated servers
• Is C++ required for multiplayer?
• Common pitfalls to avoid
• Resources to learn more
There will be plenty of time for Q&A following the presentation.
Please note: Masks are required at this venue. 😷
Friday, February 17, 2023
2:00 AM – 4:00 AM (UTC)
Welcome |
Presentation |
Q&A |