IN THIS SESSION YOU WILL LEARN:
How to prepare your DAZ 3D character for export to Unreal Engine 4 with all the morph targets and expressions you wish
How to use the PUPPETEER tool in DAZ as a way to export morphs and animations
How to properly import your DAZ3D character with its skeleton, rigging, morph targets, materials and textures
Learn where the morph sliders are in Unreal Engine and how to use them
Create a realistic blink animation for your character
Create side-to-side and up & down eye movements for your character
Animate mouth movements for speech as well as expressions
Animate your character's head movements
Create and animate believable expressions
Learn about amazing new tools that work in conjunction with Unreal Engine 4 such as Allright Rig & Akeytsu
Plus much, much more!