Getting Together, Lifting Each Other Up (August)

Aug 14, 12:30 – 2:30 AM (UTC)

UE

About this event

Quick Survey to let us know what you'd like to get out of the monthly meetup:

Don't forget to RSVP! (It helps us plan.)

This month we're focusing on networking and professional show-and-tell.

If you have professional portfolio items you want to walk through, bring a laptop with standard HDMI out, and make sure content and projects are cleared to show (if we are overloaded with requests, preference is given to recently impacted professionals).

Otherwise, this month is going to be a relaxed, come-in-out-of-the-heat and catch-up-and-encourage-each-other kind of event.

About Kevin Nappoly:

Kevin Nappoly Rendering & Graphics Lead at Enduring Games, focusing on low-level graphics pipelines, platform specialization, early technology proof-of-concepts, and optimization & data-driven profiling

With a strong background in rendering paradigms, extensive experience in console and PC development, and expertise in customizing game engines, Kevin works to advance the state of real-time graphics in games

Games include Borderlands 4, Risk of Rain 2, Immortals of Aveum, Redfall, and more.

* By attending events at venues serving alcohol beverages, you confirm you are legally allowed to attend such events.)

When

When

Friday, August 14, 2026
12:30 AM – 2:30 AM (UTC)

Speakers

  • Adam Creighton

    Enduring Games

    Studio Head

  • Kevin Nappoly

    Enduring Games

    Rendering & Graphics Lead

Organizers

  • Adam Creighton

    Enduring Games

    Community Organizer

  • DRAGON ©

    Prodigy Games

    Creative Director/ Community Manager / Game Dev