Redux: Resolution scaling, frame generation, GPUs, and other Bramble Pits
Adam Creighton and Kevin Nappoly from Enduring Games will give an update on their recent Unreal Fest presentation – A high-level summary of their low-level implementations of independent hardware vendor (IHV) integrations with UE5, including AMD FSR 3 for console, NVIDIA DLSS, and Intel XeSS.
Game teams making high-end content with UE5 will get visibility to additional techniques and avoid pitfalls, to help push UE5 to display more content at higher fidelity.
Friday, November 15, 2024
1:30 AM – 4:00 AM (UTC)
Community Leader